/********************************************************************
	Created:	2011/02/22    13:00 
	Filename: 	Entity.cpp
	Author:		falconwang
*********************************************************************/

#include "Component.h"
#include "Entity.h"


Ent::Entity::Entity(EntID _id, const std::string& _entityName, EntityTemplate* _template)
{

}

Ent::Entity::~Entity()
{

}

void Ent::Entity::Load()
{

}

void Ent::Entity::Release()
{

}

void Ent::Entity::AddComponent(Component* _comp)
{

}

void Ent::Entity::RemoveComponent(Component* _comp)
{

}

Ent::Component* Ent::Entity::GetComponent(const std::string& _family)
{
	return 0;
}
